tag:blogger.com,1999:blog-3677926160062357967.post3334048002780073227..comments2024-03-08T00:17:41.620-08:00Comments on BigDungeon: Dungeon Planning GraphicsJDsivrajhttp://www.blogger.com/profile/10674833512849495283noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3677926160062357967.post-70058350467821579872012-06-05T05:42:53.523-07:002012-06-05T05:42:53.523-07:00The 3D aspect of mapping dungeons is the toughest ...The 3D aspect of mapping dungeons is the toughest part for me. I think "up and down" mobility are very important for a megadungeon, but its very hard to IMO to incorporate into megadungeon design given the size and scope of such a project. I've felt for some time that the 3D aspect of a megadungeon is the most difficult part of designing one, at least prior to keying the dungeon with encounters after its drawn.<br /><br />Your statement that, "Keeping track of one level at a time conceals interactions and just how big a dungeon can be," is very apt.Lord Starkhttps://www.blogger.com/profile/12579773588540473028noreply@blogger.comtag:blogger.com,1999:blog-3677926160062357967.post-60742340185679214462011-02-04T10:20:59.044-08:002011-02-04T10:20:59.044-08:00Very nice maps--like Kesher said--these are litera...Very nice maps--like Kesher said--these are literally ground-breaking! The 3-D view of the levels so that one can track the interconnections is absolutely wonderful.netherwerkshttps://www.blogger.com/profile/08361800925618339097noreply@blogger.comtag:blogger.com,1999:blog-3677926160062357967.post-24164747120666826392010-12-22T03:04:02.980-08:002010-12-22T03:04:02.980-08:00rad. I just yoinked the 3d view to use in my Muta...rad. I just yoinked the 3d view to use in my Mutant Future game. I always need more floor plans.<br /><br />Thanks!Anonymoushttps://www.blogger.com/profile/07648499022366444265noreply@blogger.comtag:blogger.com,1999:blog-3677926160062357967.post-53036594095350412782010-12-08T12:20:49.304-08:002010-12-08T12:20:49.304-08:00I spend a lot of time just enjoying the act of dun...I spend a lot of time just enjoying the act of dungeon drawing.<br /><br />oooh, T-shirts are a cool idea I haven't looked into...JDsivrajhttps://www.blogger.com/profile/10674833512849495283noreply@blogger.comtag:blogger.com,1999:blog-3677926160062357967.post-49275620894861713402010-12-07T13:04:05.800-08:002010-12-07T13:04:05.800-08:00Plus, those graphics'd make a great t-shirt......Plus, those graphics'd make a great t-shirt... :)kesherhttps://www.blogger.com/profile/17494262159858200847noreply@blogger.comtag:blogger.com,1999:blog-3677926160062357967.post-70091336872462644112010-12-07T13:02:09.317-08:002010-12-07T13:02:09.317-08:00I'd actually call illustrations like these gro...I'd actually call illustrations like these groundbreaking, with no hyperbole intended.<br /><br />Today's technology begs for whole new ways to look at the dungeon concept as a whole, new manifestations, new ways to manipulate the old tropes, which is just what you're doing here.<br /><br />Very cool!kesherhttps://www.blogger.com/profile/17494262159858200847noreply@blogger.com