Tuesday, November 18, 2014

Exploring the BigDungeon

I haven't been making much use of this blog lately. Plans come and go. I've been playing with programming some of my own tools lately as I mentioned a while back on my otherb log. New plan : have BigDungeon host a big semi-randomly generated dungeon and explore it together with readers, play reports can go in comments for a dungeon section and restocking/updating/editing will be applied to old posts and future posts.  
I hope to actually get the first batch of levels posted within the next couple weeks. I'll mention it on my main rpg blog and here when they are posted.

Wednesday, June 19, 2013

5 Levels at once

Five dungeon levels all at once.

Tuesday, June 18, 2013

No Door Dungeon

Dungeons take lot's of forms and shapes in the planning stages when I'm designing. In this map there are no doors as of yet as I haven't set about stocking yet.

Friday, December 30, 2011

Megadungeon Mapping...Echo post

I've got a post that may be of interest to the few readers of this blog that for some strange reason don't read my rambling genius over ay Aeons & Auguaries: Megadungeon Mapping.

The original post got a mention here: http://rolesrules.blogspot.com/2011/12/meaningful-megadungeon.html that folks will surely enjoy reading.

Tuesday, March 29, 2011

Working on the Grand Entrance

I'm getting a bit of work done on the grand entrance and felt it was okay to share a work in progress shot of the map of that area:

This is a really reduced scale shot of the castleworks at the grand entrance. One section (which is a floor/level) would pretty much fills an 8x11 sheet of paper. This entrance to the BigDungeon is far from a modest affair . I hope to get the maps and keys done sometime in the next 4-6 weeks for the Grand Entrance. Believe it or not, it's helping clear my brain to get other projects done.

Friday, February 4, 2011

BigDungeon Side Plan View

Work goes on slowly but surely with the BigDungeon. Here's the current side plan view of the complex.

All the connection between levels aren't shown yet as the levels themselves are still all under planning. Even this side view is prone to change.

Wednesday, December 8, 2010

Dungeon Mapping Symbols

An assortment of dungeon mapping symbols. A number of these are adapted from caving symbols I figure they are good enough for people that actually crawl about underground they are likely to be good enough for me.

(click to get larger image)